Disclaimer: I hesitate to call this a tutorial - it’s really more like ‘observations I made when making my comic and looking at other comics’. I’m not an expert so what’s written below should be taken with a grain of salt! Hopefully you’ll be able to glean some interesting tidbits out of it despite that.
Laying out panels – it seems like a really simple task, but I’ve discovered it’s a little more complicated than that in my own comic. I guess I’ll start this tutorial at the beginning – thumbnails! Making a thumbnail sketch of the comic page is important. It’s much easier to fix a five minute scribble than a page that took 5 hours. So let’s start with a sketch of the page:

Okay… well, that’s a little boring. You can do full pages every once in a while, but not with every page! Let’s just divide that up into panels already:

That’s about as boring as you can get with a panel layout. It’s good to remember that a comic page is just like any other art piece. You want to lead the viewer around the page in a pleasing way, get them to feel involved. The above layout is just too boring to do any of that.

This is a little more exciting – you got a couple of different sizes that you can do different things with. You also have some different shapes that you can use to lead the viewer’s eye around.

Try not to get carried away though. When you start adding too many boxes, the comic can feel overcrowded, with everything far too squished. It can also get confusing for the viewer to figure out the order in which the panels are supposed to be read. If you have a lot of plot, try spreading it between 2 or even 3 pages instead.
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